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Contents
About this Document
- Contents of This Document
- Document Style Conventions
- Notes
- Mouse and Keyboard Notation
- Using the Tablet and Mouse
1 Overview
- In this Chapter
- Starting N-Paint
- N-Paint Windows
- Mode Menus
- Using N-Paint
- File Browsers
- Buttons
- Number Edit Boxes
- Palettes
- The Color Editor
- Pop-up Menus
- Sliders
- Text Edit Boxes
- Toggle
- Hotkeys
- Managing Images in N-Paint
- Disk
- Memory
- Canvas
- Image Processing Buffer
- Backup Canvas
- Backup Matte
- Pasteup Overlay
- Loading Elements into Memory
- Images
- Toolboxes and Palettes
2 Configuring N-Paint
- In this Chapter
- The Setup Menu
- Setup Parameters
- Startup Options
- Color Reduction Parameters
- VRAM Editor Parameters
- Additional Setup Parameters
- Display Channels
- Tablet
- Color Bars
3 The Tools Menu
- In this Chapter
- Entering Tools Mode
- The Commands Section
- Canvas Mode
- Matte Commands
- Matte Display and Use Modes
- Canvas and Image Operations
- Backup Canvas Commands
- Palette Commands
- Working with Palettes
- History
- Grid Commands
4 Managing Elements in N-Paint
- In This Chapter
- Working with N-Paint Elements
- Image File Operations
- Image Edit Operations
- Working with Palettes and Toolboxes
- Directory Operations
- Choosing a Directory
- Project Operations
5 Tools & Brushes
- In this Chapter
- Tools & Brushes
- Using Brushes
- Ink
- Texture Options
- Drawing Options
- Channels
- SubPixel
- Pressure
- Shadow
- Accumulate
- LoadBuf
- SaveBuf
- Brushes for Editing Images
- Cutout Brush
- Round Brush
- Using Shape Tools
- Ink
- Texture
- Drawing Options
- Shape Tool Commands
- Shape Tools For Editing Images
- Quad Tool
- Polygon Tool
- Line Tool
- Oval Tool
- Text Tool
- Fill Tool
- Shape Tool Utilities
- Pasteup Tool
- Compositing in Pasteup Mode
- The Color Picker Tool
- The Pan/Zoom Tool
- Creating Custom Tools
6 Inks
- In this Chapter
- Applying Inks in N-Paint
- Color Inks
- Color
- Gradient 2
- Gradient 4
- Multi Grad
- Recolor Inks
- IHS Recolor
- RGB Recolor
- Equalize
- Posterize
- Colorize
- Add Noise
- Swap RGBA
- Filter Inks
- Blur
- Sharpen
- Despeckle
- Mosaic
- Fields
- Scatter
- Distort
- Composite Inks
- Reveal Image
- Scale Image
- Warp Image
- Create Matte Inks
- Chroma Key
- Edge Key
- Move Pixels Inks
- Shift
- Flip
- Mirror
- Magnify
- Special Inks
- Emboss
- Brush Inks
- Pattern
- Smear
- Vapor
- Reveal
7 Color Reduction
- In this Chapter
- Color Reduction
- How Color Reduction Works
- The Reduced Palette
- Using Color Reduction
- File Operations
- The Scratch Palette
- Color Reduction Operations
- Palette Operations
8 The VRAM Editor
- In this Chapter
- What is the VRAM Editor?
- Sony PlayStation (PSX) VRAM
- Workflow with the VRAM Editor
- Using the VRAM Editor
- Image Tile Parameters
- Vram Editor File Operations
- Specifying the TIM Directory
- Managing Images, TIM Files, and layouts
9 3D Paint Mode
- In this Chapter
- Using 3D Paint
- Using 3D Paint
- Map Mode
- 3D Mode
- The 3D Paint Canvas
A File Formats
- Supported File Formats
- Mapping Components
Index
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