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Index
Symbols
- * special symbol 7-3
- ** special symbol 7-3
- *** special symbol 7-3
- *FF-TYPES* variable 4-12
- *standard-color-defaults* 5-4
- + (addition function) 2-4
- .clinit.cl file 3-13
- .so files 4-2
- ? special symbol 7-5
- ?? special symbol 7-5
- ??? special symbol 7-5
Numerics
- 3d:? variable 1-2
A
- abort fields 5-21
- accessor methods 2-12
- AL 5-29
- Allegro Common Lisp
- debugger
- break levels
- moving through 3-11
- cont command 3-11
- debugger prompt 3-11
- error command 3-11
- pop command 3-11
- reset command 3-11
- zoom command 3-11
- debugging
- and multiprocessing 3-12
- focus process command 3-12
- focussed process 3-12
- kill process command 3-12
- listener process 3-12
- process command 3-12
- process management commands 3-12
- allocation option 2-10
- ALTER-3D-MATRIX function 8-18
- keyword arguments 8-19
- anti-generic functions 2-9, 12-1
- APPEND function 2-7
- apropos 3-6
- AREF function 2-9
- arguments 1-6
- arrays 2-9
- ASCII object format A-1
- objects
- saving A-10
- optional object information A-6
- attribute domains 9-2
- defining 9-4
- hierarchy 9-2
- inheritance 9-2
- returning 9-13
- attribute sets
- base
- assiging to object 9-17
- retrieving 9-13
- returning current 9-14
- attributed elements 8-5
- attributes
- defined 9-2
- defining 9-4, 9-5
- local
- changing value of 9-16
- returning values 9-16
- materials 9-2
- object
- deriving values of 9-17
- Attributes Editor
- making editor window 9-9
- ATTR-SOURCE-VARIABLE function 9-10
- ATTR-VARIABLE function 9-10
B
- basic domain 9-2
- BODIABLE-GEOCLASSES function 10-15
- bodies
- binding to variables 7-3
- defined 6-1
- finding from a BDI 7-18
- instancing 6-2
- make functions 7-2
- modifying 6-4
- modifying, defined 7-1
- referencing symbolically 7-6
- selecting 7-5
- selecting interactively 7-5
- traversing 7-9
- body identifiers A-3
- list A-5
- string A-5
- symbolic A-3
- body-display-items 6-2
- finding 7-18
- finding objects of 7-19
- bones
- returning rotation order 8-21
- buttons 5-20
C
- C
- setting value of C objects from Lisp 4-6
- C types
- finding 4-10
- car 2-5
- Cartesian coordinates 6-4
- cdr 2-5
- choose-object menu 7-7
- CHOOSE-OBJECTS function 7-7
- choose-objects menu 7-8
- classes 2-10
- allocation option 2-10
- defining 2-11
- generic functions 2-11
- inheritance 2-10
- instances 2-10
- instancing 2-12
- precedence list 2-11, 2-12
- slots 2-10
- initform 2-10
- reader 2-10
- writer 2-10
- subclasses 2-10
- superclasses
- defined 2-10
- code
- compiling 3-9
- compiling a buffer 3-9
- compiling forms 3-9
- compiling on-the-fly 3-9
- compiling to a file 3-10
- creating 3-4
- entering in a buffer 3-4
- entering in Lisp listener 3-4
- getting source code 3-7
- where to save source code 3-6
- collect-bodies function 7-18
- color objects
- creating 5-27
- color-objects 5-28
- colors 5-28
- compiling
- buffers 3-9
- forms 3-9
- on-the-fly 3-9
- recompiling foreign-function definitions 4-14
- to files 3-10
- compiling buffers 3-9
- compiling code 3-9
- compund objects 6-2
- cons 2-5
- CONS function 2-7
- consing 2-7
- CONTAINER function 5-30
- container-fields 5-3
- CURRENT-DOMAIN function 9-13
- cw-edge-neighbors LIP 11-5
- cw-face-neighborsLIP 11-5
- cw-vertex-neighbors LIP 11-5
D
- DECOMPOSE-3D-MATRIX-TO-ROTATIONS function 8-21
- DECOMPOSE-MATRIX function 8-22
- DEF-EDCATEGORY macro 10-16
- DEF-EDMENU-ITEM macro 10-17
- DEFEDMETHOD macro 10-18
- DEFGEOCLASS function 10-14
- DEFINE-ATTRIBUTE-DOMAIN function 9-4
- DEFINE-C-TYPE function 4-4
- DEFINED-ATTRIBUTE-SETS-LIST function 9-14
- DEFINE-DYNAMICS-OPERATION-CLASS macro 10-6
- DEFINE-FF-TYPE function 4-12
- DEFINE-FOREIGN-FUNCTION function 4-1
- DEFINE-GLOBAL-DEFAULT-FOR-TYPE function 10-10
- DEFINE-NAMED-ATTRIBUTE function 9-5
- DEFMETHOD macro 2-13
- DEFUN 2-5
- DERIVED-ATTRIBUTE-VALUE function 9-15
- describe function 1-3
- directories
- for patches 3-13
- for plug-ins 3-13
- for source code 3-6
- getting from the user 5-17
- do it fields 5-21
- do-face-edges-backward LIP 11-5
- domains 9-2
- changing current 9-13
- returning current 9-13
- do-vertex-edges LIP 11-5
- do-vertex-faces LIP 11-5
- do-vertex-vertices LIP 11-5
- DYNA
- FIND-DYNAMIC-OPERATION-CLASS function 10-6
- dyna parameters
- defaults 10-10
- field types 10-8
- dynamic operations
- creating channels which use curves 10-12
- dynamics
- dynamics class 10-6
- finding operations classes 10-6
- operations menu
- extending 10-6
- dynamics slider 10-10
E
- ed-categories 10-16
- built-in 10-16
- edge-neighbors LIP 11-5
- EDITABLE-GEOCLASSES function 10-15
- editor menu items 10-17
- editor methods 10-13
- edmenu items
- utilities 10-17
- edmenu-items 10-17
- edmethod
- sample 10-19
- edmethods 10-13
- defining 10-18
- understanding bdis&elements 10-18
- elements
- attributed elements 8-5
- looping through
- determining order 8-1
- empty list 2-6
- ENSURING-FACE-DISPLAY-CACHE-FOR-MAPPING macro 8-5
- ensuring-face-display-cache-for-mapping macro 8-5
- evaluation 2-1
- exporting geometry
- sample function 8-3
- expose tests 5-34
- extending N-geometry 10-13
F
- face-neighborsLIP 11-5
- faces
- traversing 7-10
- traversing elements of 7-11
- fields
- abort fields 5-21
- adding to windows 5-8
- color fields 5-26
- custom color menu 5-27
- instantiation parameters 5-27
- command fields 5-20
- do it fields 5-21
- container fields
- properties 5-13
- container-fields 5-12
- creating 5-12
- equalize-label-sizes-p parameter 5-13
- defining 5-12
- directory fields 5-17
- file filter dialog 5-18
- instantiation parameters 5-18
- events
- mouse button/key combinations 5-34
- expose test 5-34
- expose-tests 5-11
- field utilities 5-35
- menu-confirm 5-38
- menu-notify 5-38
- field values 5-32
- changing 5-32
- returining 5-32
- fields and data 5-9
- field-types 5-10
- file-name fields 5-19
- choose file pop-up 5-19
- instantiation parameters 5-19
- how fields work 5-9
- instantiation parameters
- background-gc 5-11
- decorations 5-11
- documentation-string 5-11
- draw-method 5-11
- expose-test 5-11
- foreground-gc 5-11
- height 5-11
- id 5-11
- outer-label 5-11
- property-list 5-11
- reformat-on-select 5-11
- select-method 5-11
- value-object 5-11
- width 5-11
- label fields
- creating 5-13
- instantiation parameters 5-13
- multiple choice fields 5-23
- instantiation parameters 5-24
- toggle fields 5-23
- number fields 5-14
- creating 5-14
- instantiation parameters 5-15
- object fields 5-26
- pathname fields 5-16
- choose-directory menu 5-17
- plist 5-11
- pop up fields 5-25
- properties 5-11
- root-field
- finding 5-31
- select methods 5-31
- select-methods 5-11
- defining 5-33
- example 5-33
- slider fields 5-21
- instantiation parameters 5-22
- spacer fields
- creating 5-13
- instantiation parameters 5-14
- subfields
- finding 5-31
- superfields
- finding 5-30
- text fields 5-15
- trapping mouse events 5-33
- value objects
- getting/changing initial values 5-29
- returning values 5-29
- value-objects 5-9
- creating 5-28
- FIELD-VALUE function 5-32
- file attribute header A-1, A-2
- FILL-FTRIPLET function 12-10
- FILL-POSITION-AND-VECTORS-FROM-MATRIX function 8-22
- FILL-POSITION-FROM-MATRIX function 8-22
- FILL-QUATERNION-FROM-MATRIX function 8-23
- FILL-VECTORS-FROM-MATRIX function 8-22
- find-body function 7-17
- FIND-C-TYPE function 4-10
- FIND-DOMAIN function 9-13
- FIND-EDMENU-ITEM function 10-17
- FIND-EDMENU-ITEM-BY-MENU-ITEM-NAME function 10-17
- FIND-FF-TYPES function 4-12
- FIND-GEOCLASS function 10-15
- finding
- Lisp symbols 3-6
- floating point vectors 12-7
- foreign functions
- accessing slots in structures 4-8
- argument checking 4-13
- call-direct 4-13
- creating C objects 4-5
- data clipping 4-6
- defining arrays 4-8
- defining C types in Lisp space 4-7
- defining structures 4-7
- entry-point 4-13
- getting values for C objects 4-6
- language 4-12
- setting C values from Lisp 4-6
- foreign-functions
- when to recompile Lisp code 4-14
- FOREIGN-STRING-TO-STRING function 4-12
- FORMAT function 8-2
- forms
- defined 2-3
- ftriplets
- "moving" values 12-11
- creating 12-7
- creating origin ftriplet 12-8
- modifying 12-10
- replacing elements 12-10
- scaling values 12-10
- FTRIPLET-VALUES-BIND function 8-3
- function
- finding 3-6
- getting arguments of 3-6
- functions
- arguments 2-4
- as arguments 2-4
- defined 2-4
- defining 2-5
- finding arguments of 1-6
G
- generic functions 2-11
- behavior with different arguments 2-11
- Geobodies
- defined 6-1
- types 6-2
- geoclasses 10-14
- making bodiable 10-14
- making editable 10-14
- utilities 10-15
- geometry
- exporting
- sample function 8-3
- GET-BODY-MATRIX function 8-18
- GET-BONES-IN-MODIFICATION-ORDER function 7-13
- GET-INFERIORS function 7-17
- GET-INIT-MATRIX function 8-18
- GET-OBJECT function 7-19
- GET-ROTATION-ORDER function 8-21
- GET-ROTATION-ORDER-KEYWORD function 8-21
- GET-SEGMENT-LIST function 7-12
- GET-SELECTED-EL-ALIST function 10-19
- GET-SISTERS function 7-18
- GET-SUPERIORS function 7-17
- GET-TOP-LEVEL-OBJECT function 7-19
- GET-UV-COORDS method 8-6
- GET-VALUE function 5-29, 5-32
- GI
- MAKE-RGB-COLOR function 5-27
- global coordinate system 6-4
- global origin 6-4
- GLOBAL-OBJECT-LIST variable 7-4
- graphic context
- creating 5-28
- graphic contexts 5-28
- grids
- traversing 7-12
I
- image
- loading 3-2
- INCF function 8-3
- inferior objects 6-2
- init files
- .clinit.cl file 3-13
- nworld-emacs-std.el 3-2
- nworld-site-init.el 3-2
- initform 2-10
- initial values
- getting/changing 5-29
- INITIAL-VALUE function 5-29
- instance 7-3
- instances 2-10
- instancing 2-12
- instancing bodies 6-2
K
- keywords
- body keywords A-7
- Any eternal property A-7
- Any operation A-8
- description A-7
- eval A-7
- version A-7
- documentation A-6
- init-display A-7
- polyhedron keywords A-8
- attributes A-10
- face-attributes A-9
- faces-by-edge A-9
- faces-by-vertex A-9
- locus-state-lists A-10
- numbered-edges A-9
- numbered-faces-by-edge A-9
- numbered-faces-by-vertex A-9
- numbered-vertices A-8
- parts A-10
- vertex-attributes A-8
- vertices A-8
- units A-2
- version A-2
- view-relative A-6
L
- le
- loop+ 11-1
- Lisp
- argument 1-4
- arrays 2-9
- car 2-5
- cdr 2-5
- classes 2-10
- defining 2-11
- generic functions 2-11
- inheritance 2-10
- instances 2-10
- instancing 2-12
- methods
- inheritance of 2-13
- precedence list 2-11
- inheritance 2-12
- slots 2-10
- accessor 2-12
- inheritance of 2-13
- manipulating values 2-12
- subclasses
- defined 2-10
- superclasses
- defined 2-10
- cons 2-5
- creating code 3-4
- empty list 2-6
- evaluation 2-1
- form 1-4
- forms
- defined 2-3
- function 1-4
- functions
- arguments 2-4
- as arguments 2-4
- defined 2-4
- defining 2-5
- generic functions
- behavior with different arguments 2-11
- inheritance 2-11
- image
- loading 3-2
- inheritance 2-10, 2-11
- interpreter 2-1
- lists 2-5
- adding to 2-7
- creating 2-7
- defined 2-5
- efficiency of 2-7
- manipulating 2-6
- methods
- defining 2-13
- mode lines
- creating 3-6
- nil 2-6
- object oriented programming tools 2-14
- packages 2-3
- returned value 2-1
- running 3-1
- slots 2-10
- allocation option 2-10
- reader 2-10
- writer 2-10
- symbols 2-2
- binding 2-2
- defined 2-2
- external 2-3
- getting source code 3-7
- internal 2-3
- print name 2-2
- symbol-value 2-2
- variables 2-8
- scope 2-8
- defined 2-8
- type
- anti-generic 2-9
- types 2-9
- generics 2-9
- vectors 2-7
- efficiency compared to lists 2-7
- Lisp listener
- entering code into 3-4
- list body identifiers A-5
- LIST function 2-7
- lists 2-5
- adding to 2-7
- creating 2-7
- defined 2-5
- efficiency compared to vectors 2-7
- efficiency of 2-7
- returning elements of
- Lisp
- lists
- returning elements of 2-7
- LOCAL-ATTRIBUTE-VALUE function 9-16
- LOCUS-COORDINATES function 8-2, 8-3
- loop iteration paths 11-1
- all-objects 11-7
- bdis 11-7
- bodies 11-7
- ccw-component-edges 11-4
- component-edges 11-4
- component-vertices 11-4
- cw-edge-neighbors 11-5
- cw-face-neighbors 11-5
- cw-vertex-neighbors 11-5
- edge-neighbors 11-5
- edge-reverse-elements 11-3
- edge-ring-elements 11-3
- face-neighbors 11-5
- face-reverse-elements 11-3
- face-ring-elements 11-3
- node-elements 11-6
- objects 11-7
- segment-elements 11-6
- terminal-objects 11-7
- vertex-neighbors 11-5
- vertex-reverse-elements 11-3
- vertex-ring-elements loop 11-3
- LOOP macro 7-10
M
- macro 2-5
- finding 3-6
- macros
- do-edges 11-3
- do-edges-backward 11-3
- do-face-edges 11-5
- do-face-edges-backward 11-5
- do-faces 11-3
- do-faces-backward 11-3
- do-face-vertices 11-5
- do-face-vertices-backward 11-5
- do-vertex-edges 11-5
- do-vertex-faces 11-5
- do-vertex-vertices 11-5
- do-vertices 11-3
- do-vertices-backward 11-3
- do-wire-nodes 11-7
- do-wire-segments 11-7
- MAKE-ABORT-FIELD function 5-21
- MAKE-ARRAY function 2-9
- MAKE-ATTRIBUTE-DOMAIN-CURRENT function 9-13
- MAKE-ATTRIBUTES-MENU-FOR-DOMAIN generic function 9-11
- MAKE-ATTRIBUTES-WINDOW 9-9
- MAKE-COLOR-FIELD function 5-27
- MAKE-COMMAND-FIELD function 5-20
- MAKE-CONTAINER-FIELD function 5-12
- MAKE-DIRECTORY-FIELD function 5-18
- MAKE-DO-IT-FIELD function 5-21
- MAKE-FILE-NAME-FIELD function 5-19
- MAKE-GC function 5-28
- MAKE-HUMAN-SKELETON function 7-13
- MAKE-INSTANCE function 2-12
- MAKE-LABEL-FIELD function 5-13
- MAKE-MULTIPLE-CHOICE-FIELD function 5-24
- MAKE-NUMBER-FIELD function 5-14
- MAKE-OBJECT-FIELD function 5-26
- MAKE-PATHNAME-STRING-FIELD function 5-17
- MAKE-POP-UP-FIELD function 5-25
- MAKE-PORTABLE-WINDOW 5-5
- icon-filename option 5-5
- MAKE-PORTABLE-WINDOW macro 5-4
- instantiation parameters 5-6
- label keyword argument 5-5
- MAKE-RENDER-PARAMETER-FIELDS function 9-10
- MAKE-SLIDER-FIELD function 5-22
- MAKE-SPACER-FIELDS function 5-14
- MAKE-TETRAHEDRON function 7-2
- MAKE-TEXT-FIELD function 5-16
- MAKE-VARIABLE function 5-28
- MAKE-WIRE function 7-12
- MAKE-WIRE-FRAME-FROM-WIRE function 7-12
- MAP-C-TYPES function 4-9
- MAP-FF-TYPES function 4-12
- mapper 8-6
- mappers
- seams and uv coordinates 8-10
- materials 9-2
- MB-CONTROL-P function 5-34
- MB-LEFT-P function 5-34
- MB-META-P function 5-34
- MB-MIDDLE-P function 5-34
- MB-RIGHT-P function 5-34
- MB-SHIFT-P function 5-34
- MENU-CHOOSE-MATERIAL function 9-14
- MENU-CONFIRM function 5-38
- MENUIZE-FIELDS function 5-7
- MENU-NOTIFY function 5-38
- menus
- *standard-color-defaults* 5-4
- debugging
- si variable 5-30
- fields
- container-fields 5-3
- object hierarchy 5-3
- pop-up 5-2
- root-field 5-3
- sub-fields 5-3
- meta-dot(.) 3-7
- method
- finding 3-6
- methods
- defining 2-13
- inheritance of 2-13
- mouse buttons
- determining which are pressed 5-33
N
- NFF 4-1
- N-Geometry editor menu 10-16
- NIL 2-6
- node-elements LIP 11-6
- Nth function 2-7
- nworld-emacs-std.el file 3-2
- nworld-site-init.el 3-2
O
- OBDI function 8-8
- object description A-3
- object hierarchies 7-16
- determining position in 7-16
- finding terminal objects 7-16
- finding top level objects 7-19
- traversing 7-16
- object specification A-1, A-2
- OBJECT-NAMED function 7-6
- object-orientation
- inheritance 2-10, 2-11, 2-13
- object-oriented programming tools 2-14
- objects
- ASCII file format A-1
- choosing multiple 7-7
- compound 6-2
- compound objects
- getting terminal objects 7-20
- looping through 7-20
- returing bodies 7-20
- returning BDIs 7-21
- creating 7-2
- creating from bodies 7-3
- defined 6-1
- describing 1-3
- examining with describe 7-8
- finding terminal objects 7-16
- getting attribute values 9-17
- getting inferior objects 7-17
- getting superior objects 7-17
- inferior 6-2
- lists of 7-8
- modifying, defined 7-1
- naming 7-4
- referencing symbolically 7-6
- rotating 8-20
- saving A-10
- selecting 7-5
- from a menu 7-7
- superior 6-2
- terminal 6-2
- top level objects
- finding 7-19
- top-level 6-2
- transforming 7-1
- viewing 7-4
- on-value parameters 5-24
- ORIGIN-FTRIPLET function 12-8
- output
- to a file 8-2
- to a file, example 8-2
P
- packages
- defined 2-3
- double-colon syntax 2-3
- single-colon syntax 2-3
- using 7-2
- patches
- default directory 3-13
- Plug-ins
- defined 3-12
- plug-ins
- default directory 3-13
- defined 3-12
- load order 3-12
- loading in specific situations 3-14
- loading with N·World 3-13
- storing your own 3-12
- pointer-tracking-function parameter 5-22
- pointer-up-function parameter 5-22
- polyhedra
- collecting elements of 7-11
- traversing 7-9
- pop-up menus
- defining
- example 5-7
- pop-up windows
- defining 5-6
- instantiation parameters 5-7
- portable windows 5-1
- anatomy 5-2
- defining 5-4
- portable-windows
- instantiation parameters 5-6
- precedence list 2-11
- printed representation 7-3
- printed representations
- appropriate uses 7-6
R
- reader 2-10
- readin information A-1, A-2
- render domain 9-2
- render parameters
- defining 9-9
- rendering
- overview 9-1
- returned value 2-1
- ROOT-FIELD function 5-31
S
- SCALE-FTRIPLET function 12-10
- segment-elements LIP 11-6
- select methods
- finding 5-31
- select-methods
- defining 5-33
- example 5-33
- SETF function 2-2
- Shared-object files 4-2
- shared-object files 4-2
- compiling and linking 4-2
- including C libraries 4-2
- loading 4-3
- recommended compiler options 4-2
- short forms 11-1
- skeletons
- traversing elements 7-12
- slots 2-10
- allocation option 2-10
- inheritance of 2-13
- initform 2-10
- manipulating values 2-12
- reader 2-10
- writer 2-10
- string body identifiers A-5
- STRING-TO-FOREIGN-STRING function 4-12
- subclasses
- defined 2-10
- SUBFIELDS function 5-31
- superclasses 2-10
- superior objects 6-2
- surface context
- defined 8-6
- symbolic body identifiers A-3
- symbols
- binding 2-2
- external
- defined 2-3
- internal
- defined 2-3
- print name 2-2
- symbol-value 2-2
T
- terminal objects 6-2
- TERMINAL-OBJECT-P predicate (3D package) 7-16
- top-level objects 6-2
- TOP-LEVEL-OBJECT-P predicate 7-16
- TRANSFORM function 8-19
- transformation
- returning up 8-22
- transformation matrix 6-1
- changing 6-4
- reinitializing 6-5
- transformations
- body-matrix 8-18
- current
- returning 8-16
- returning with respect to other objects 8-16
- init-matrix 8-18
- manipulating 8-18
- matrices
- converting to Quaternions 8-23
- decomposing 8-20, 8-22
- making a scratch 8-18
- returning direction 8-22
- returning rotations 8-21
- position
- returning 8-22
- returning inverse matrix 8-17
- transforming 8-19
- transforming objects 7-1
- traversing 11-1
- elements of a face 11-4
- elements of a polyhedra through element rings 11-2
- elements of a wire 11-6
- neighboring elements of a vertex 11-5
- object hierarchy 11-7
- types 2-9
U
- UI:SM function 5-31
- USER
- DESCRIBE function 7-8
- UV coordinates
- getting
- examples 8-7
- for face part 8-8
- for vertices of a face 8-8
- getting for a vertex 8-6
- mapper seams and edges 8-10
- range 8-10
V
- value objects
- returning values 5-29
- value-objects
- creating 5-28
- variables 2-8
- scope 2-8
- defined 2-8
- types 2-9
- anti-generics 2-9
- generics 2-9
- vectors
- defined 2-7
- vertex-neighbors LIP 11-5
- VERTEX-REVERSE-ELEMENTS loop macro form 8-1
- vertices
- traversing 7-9
- first-added-first order 7-10
- last-added-first order 7-9
- VIDX function 8-2
W
- Window Inspector 3-8
- windows
- defining
- using appearance defaults 5-8
- instantiation parameters 5-8
- wireframes
- traversing 7-12
- WITH-COMPRESSED-VERTEX-INDICES function 8-4
- WITH-CURRENT-TRANSFORM-MATRIX macro 8-16
- WITH-DEFAULTS macro 5-5
- WITH-INVERSETRANSFORM-MATRIX macro 8-17
- WITH-MAPPING-SETUP macro 8-5
- with-mapping-setup macro 8-5
- WITH-OPEN-FILE function 8-2
- WITH-SIMPLE-ROOT macro 5-7
- WITH-SURFACE-CONTEXT macro 8-5
- with-surface-context macro 8-5
- WITH-TEMP-TRANSFORM-MATRIX macro 8-18
- writer 2-10
X
- Xemacs
- apropos 3-6
- commands and key-bindings 3-3
- creating new files 3-5
- extending 3-2
- files
- opening 3-4
- saving 3-5
- finding arguments of functions 3-6
- launching 3-1
- modes 3-6
- mode lines 3-6
- using 3-2
- using tab completion 3-5
- xemacs window 3-3
- xemacs
- launching 1-1
- xemacs window 1-2
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