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The Draw->PolySkin can skin between any two polygon mesh objects provided that they have the same number of points and polygons.
Used in conjunction with the Effect->Push
effect, this command can give objects a thickness. When this result is used in conjunction
with the Polygon->Breakup, Polygon->Equalize, and Effects->Explode effects, you can give
each exploding polygon a thickness.
The resulting model with "thickness" is created.
Last updated 08-apr-1998