DRAW

Merge Curves

 

The Draw->Merge Curves command in the Model module allows you to combine any two open curves to make a new curve. When you choose this command, a different dialogue box is displayed according to whether you are joining Linear, Bezier, B-Spline, Cardinal, or NURBS curves.

Using these dialogue boxes, curves may be merged or blended, depending on the options you select.

Certain options preserve the shape of the original curves and add a new region between them. This operation is known as blending and the new region is called the blend region. Other options change the shape of the existing curves; this operations is known as merging.

For purposes of simplification, the general term combining is used in the following description.

 

Notes

 

For All Curve Types

NURBS Curves

Note:

SOFTIMAGE 3D allows you to import NURBS curves of a degree greater than 3 (cubic). These curves of a higher degree may not have all the merge/blend options available.

 

Linear, Bezier, Cardinal, and B-Spline Curves

 

Procedure

  1. Select the first curve.
  2. Choose the Draw->Merge Curves command.

The two curves are combined.

 

Merge Splines

When combining Linear, Bezier, Cardinal, or B-Spline curves, a dialogue box is displayed.

Add Linear (CO) Segment between Them

Joins the end of the first and start of the second with a straight line.

Add Smooth (C1) Segment between Them

Joins the end of the first and start of the second with a smooth curved line.

Translate Second One to Join Extremity

Moves the second curve so that the its first point is attached to the ending point of the first curve.

 

Factor

Relevant only for Cardinal and B-Splines.

Factor creates the same type of curve as the curves used, so both curves must be the same type.

When you click Factor, you combine points from the separate curves and choose the position of the new (merged) points as follows:

The last three points of one curve and the first three of another are matched in three sets of 2. Each set is merged into one point, whose position is an interpolation between the two. The result is three points instead of six.

You can also adjust the position of these (merged) points by moving the slider between 0 and 1. By leaving the default value at 0, you preserve the position of the three last points of the first curve. At 1.0, you preserve the position of the first three points of the second curve (0.5 is halfway between the two).

 

NURBS Merge/Blend

If you are combining NURBS curves, the following dialogue box is displayed. The NURBS dialogue box is interactive, so your settings are applied immediately to the combined curves and can be viewed in the windows.

Note:

SOFTIMAGE 3D allows you to import NURBS curves of a degree greater than three (cubic). These curves of higher degree may not have all the options available.

 

Blend Type

The blend region cannot be of a continuity higher than that of the curves you are merging. For example, if the curves are quadratic (C1), you can specify C0 or C1, but not C2.

 

 

Blend Parameters

Note:

You cannot access all three sliders unless you select
Add C2 smoother segment or Factor
as the Blend Type.

 


Last updated 08-apr-1998