DEFORMATION

ShrinkWrap

 

The Deformation->ShrinkWrap command in the Model module allows you to shape or "shrinkwrap" a model (curve, polygon mesh, patch, or NURBS surface) to conform to the surface of a target object that can be a polygon mesh or patch object. You can control the direction of the shrinking, as well as the amount of shrinkage. You can apply the effect to the entire model, or only to tagged points.

ShrinkWrap is typically used to:

The Deformation->HrcShrinkWrap command in the Model module allows you to shrinkwrap using a hierarchy of objects. The Effects->AnimatedShrinkWrap and Effects->HrcAnimShrinkWrap commands in the Motion module are the animated versions of this effect.

 

Procedure

  1. Create the following three models:
  1. Choose the Deformation->ShrinkWrap command. The Shrink Wrap dialogue box is displayed.
  2. Set the parameters as desired.
  3. Pick the target object, the outer wrapper, and then the inner wrapper.

 

Parameters

 

Shrink Wrap Factor

Determines how far the points on the outer model move toward the target object: a value of 1 moves the points all the way to the surface of the target, a value of 0.5 moves them half way there, and so on.

Emboss Factor

Determines the degree in which the resulting model is embossed. This parameter is for advanced use.

ShrinkWrap Tagged Points Only

When this option is selected, only the tagged points on the outer model are moved.

Note:
This option is available only in the Shrinkwrap and AnimatedShrinkWrap effects (it cannot apply to hierarchies).

Spatial Subdivision (For Efficiency Only)

XDiv, YDiv, and ZDiv

These options allow you increase the speed and efficiency of the effect calculation by specifying division factors for x, y, and z. If the target object has a large number of points, the speed of the calculation may be increased by increasing these values.

 


Last updated 08-apr-1998