SKIN |
Rigid Envelope |
The Skin->Rigid Envelope command in the Actor module allows you to assign a rigid envelope to a chain or skeleton. This type of envelope does not deform with the movement of the articulated chain's joints. Although it does not deform, it still takes advantage of the weighting capabilities of envelopes.
Note:
All other envelope types (automatic, local, global) are flexible and deform with the
movement of joints.
Rigid envelopes can be made from any kind of hierarchical model, but meta-clay systems are especially useful because the resulting motion is more realistic. Rigid envelopes map the centre of the envelope to the nearest skeleton elements, unlike flexible envelopes which map the object vertices to skeleton elements.
For detailed descriptions of all envelopes and their use, refer to Skin for Skeletons in the Modelling User's Guide.
The envelope is assigned to the skeleton.
Last updated 02-apr-1998