SKELETON

Automatic Preferred Axis Cns

 

The Skeleton->Automatic Preferred Axis Cns command in the Actor module is a toggle that allows you to automatically apply a preferred axis constraint to an articulated chain when it is created. If you have already drawn a chain and wish to apply the Preferred Axis constraint to it, you must use Skeleton->Preferred Axis Cns.

For more information, see the Constraining Joints and Effectors section of the Animating User's Guide.

Choose the Skeleton->Automatic Preferred Axis Cns command to toggle this constraint on or off. It is off by default.

Note:

You cannot have both the Skeleton->Automatic Preferred Axis Cns and the Skeleton->Automatic Up Vector Cns on at the same time.

 


Last updated 02-apr-1998