GET PRIMITIVE

Cylinder

 

The Get->Primitive commands are available in all modules except Tools. They let you define primitive objects which are basic objects with a fixed geometric structure.

For detailed descriptions of polygon mesh objects, curves, and surfaces, as well as the modelling tasks you can perform with them, see the Modelling User's Guide.

The Get->Cylinder command allows you to define a cylinder, which is a closed 3D polygon mesh object.

  1. Choose the Get->Cylinder command.

    The Create Cylinder dialogue box is displayed.
  2. Set the Radius and Height.
  3. Set the Longitude Step, and the Latitude Base and Step.
  4. Click Ok to accept the settings or Cancel to exit.

Parameters

Radius

Radius of the cylinder in SOFTIMAGE units.

Height

Height of the cylinder in SOFTIMAGE units.

Longitude Step

Number of subdivisions of vertical axis (determines roundness).

Latitude Step

Number of subdivisions around the base.

Latitude Base

Number of subdivisions on the base.

 


Last updated 02-apr-1998