GET PRIMITIVE |
Circle |
The Get->Primitive commands are available in all modules except Tools. They let you define primitive objects which are basic objects with a fixed geometric structure.
For detailed descriptions of polygon mesh objects, curves, and surfaces, as well as the modelling tasks you can perform with them, see the Modelling User's Guide.
The Get->Circle command allows you to define a primitive circle, which is a closed 2D curve in the shape of a circle.
Curve Type
- Linear: Straight line between control points.
- Cardinal: Curved line passing through control points.
- B-Spline: Curved line not necessarily passing through control points.
- NURBS: Curved line not necessarily passing through control points. Specify the degree, which affects the smoothness and continuity of the curve. For information on degree and continuity, see the Degree and Continuity section of the Modelling User's Guide.
- Linear creates a NURBS curve of the first degree. The resulting curve is of continuity zero (positional continuity). This is the default value.
- Quadratic creates a NURBS curve of the second degree. The resulting curve is of continuity 1 (positional and tangential continuity).
- Cubic creates a NURBS curve of the third degree. The resulting curve is of continuity 2 (positional, tangential, and curvature continuity).
Radius
Size of circle in SOFTIMAGE units.
Step
Number of control points (used in defining the circle).
Last updated 02-apr-1998