DUPLICATE

Instance from animation

 

The Duplicate->Instance from Animation command is available in all modules except Tools. It allows you to create instances at regular frame intervals by specifying either the number of instances of an animated object to be generated or the frame intervals at which the object is to be instantiated. This is particularly useful when instantiating an object on a path.

For an overview of object instantiation, see the Creating Instances of Objects section of the Modelling User's Guide.

Note:

The resulting instances have no associated animation.

These instances are affected by the Hierarchy control settings in the Duplicate->Setup dialogue box. In addition, conditions related to creating an instance also apply to an instance from animation. To find out more, seeDuplicate->Instance.

Procedure

  1. Select the animated object.
  2. Choose the Duplicate->Instance From Animation command.

    The Duplicate from Animation dialogue box is displayed.
  3. Set the parameters as desired and click Ok.

Parameters

Frame Start and End

Specifies the range of frames you want to duplicate of the animated object, specified by the Start and End values.

Copy Method

Frame Step

Specifies at which frame intervals an instance of the object is generated. For example, if you enter 4, an instance is generated every four frames. The actual number of instances generated depends on the number of frames in the animation, and the number of frame steps chosen.

Number of Copies

Specifies the exact number of instances to be generated.

 


Last updated 02-apr-1998