CAMERA

To Origin

 

The Camera->To Origin command is available in all modules except Tools. It repositions the camera to the origin and preserves relative positions of the other elements in the scene to the camera. All function curves, constraints, and paths are changed and move according to the camera position. When you choose this command, a message box is displayed in which you can confirm or cancel the operation.

This command is useful when hierarchies with very large translations and scaling produce some jittering when animated, due to them being far from the origin.

Note:

You cannot undo this command after you have chosen it. Saving your scene after using this command saves it with the new translations.

In the standalone renderer, you can specify this command with the -t option. The offset is added as soon as the scene is read, and before the rendering of the image is started.

 


Last updated 03-apr-1998