SHAPE |
Set Cluster |
The Shape->Set Cluster command in the Motion module allows you to select a series or cluster of tagged points on a patch, polygon mesh, or NURBS curve or face and save them to a name. Named clusters can then be edited and animated.
For information about shape and cluster animation, see the Shape and Cluster Animation section of the Animating User's Guide.
Tip:
If you are creating very large models, consider using cluster animation instead of shape animation. A cluster stores only an index plus a vector for each control vertex, unlike a shape which stores complete information. When you create a cluster for this purpose, be sure to tag all the points of the object.
Last updated 02-apr-1998