SAVEKEY |
Object |
The SaveKey->Object subcommands in the Motion module allow you to create keyframe animation for a selected object by saving the current values of the selected parameter at a specific frame. For more information on creating keyframes, see the Creating Keyframes section of the Animating User's Guide.
Note:
Be careful when saving a key with the SaveKey->Transformation command because it saves all three basic transformations (scaling, rotation, and translation). This may cause a problem if you have defined previously single transformations: extra "neutral" keys are added which may adversely affect the animation.
Refer to FcrvSelect->Object for a description of the parameters.
Last updated 02-apr-1998