PATH |
Sweep |
The Path->Sweep command in the Motion module allows you to create complex models by sweeping one curve along another curve. Unlike the standard extrusion on a curve, Sweep allows you to animate the cross-sectional curve so that the resulting model reflects that animation. For example, a simple keyframed rotation applied to the cross-section curve automatically creates a surface with a twist in it. Such an effect was previously tedious to do.
In cases where the sweep path is closed and three-dimensional, Sweep adjusts the "twist" in the cross-section so that the beginning and end join smoothly.
Note:
You can further modify the animation on the cross-section or path before freezing the effect. Remember to play back the effect to update the animation and final version of the model.
Start and End Frame
Sets the start and end frames for the animation of the cross-section.
Capping
The model is capped when the sweep path is open and the cross-section is closed. As the playback progresses, the model slowly changes to reflect the animation on the cross-section.
Frame Rate
For the motion timing to be correct, this option must be set to the same frame rate being used in SOFTIMAGE 3D, usually 30.0 or 24.0 frames per second.
Last updated 02-apr-1998