PATH

Pick Path

 

The Path->Pick Path command allows you to link a selected object to a path and specify at which frame you want the object's animation to start and end.

Tip:

To have a camera follow its interest on a path, simply put the camera and the interest on the same path, but with a lag time in the start and end frame. For more information about animating the camera on a path, refer to lesson 4 in the Quick Start guide.

For a description of paths and path animation, see the Animating on a Path section of the Animating User's Guide.

 

Procedure

  1. Create a path using any type of curve.
  2. Select an object, a camera, a camera interest, a light, or a light interest.
  3. Choose the Path->Pick Path command.

    The curve flashes red and the Path Timing dialogue box is displayed.

  4. Set the Start and End Frame parameters.
  5. Click Ok to accept the settings and close the dialogue box.

    The object moves onto the path. If the object has a wireframe colour, the colour of the path changes to match the colour of the object, both in the Wireframe view and in the Schematic window.

  6. Play the animation to view the results.

 

Tip:

You can edit the timing of the animation by choosing the Path->Timing command to display the Path Timing dialogue box. Modify the parameters, click Ok to confirm the changes, and exit the dialogue box. When you play back the sequence, the new timing is applied.

 

Parameters

 

Start Frame

Sets the frame number where the object starts translating along its path.

End Frame

Sets the frame number where the object ends translation on its path.

Reset fcurve

By default, this parameter appears dimmed. It is usually used when modifying the timing of a function curve.

For more information on this parameter, refer to the Path->Timing command.

 


Last updated 02-apr-1998