GET FROM LIBRARY

Animation

 

The Get->Animation command allows you to apply all animation function curves associated with the specified animation file to the selected elements. You can also specify at which frame to start the animation. This lets you apply several animation files to a single character.

Note:

The animation files are mapped to the selected elements as described for the Get->Structure Key command, except that you can only apply animation values to the elements of one character hierarchy at a time.

Procedure

  1. Select an element or hierarchy.
  2. Choose the Get->Animation command.

    The Load browser is displayed, listing the contents of the current ANIMATION chapter.
  3. Select the animation file you want to apply and click Load.

    The Get Animation dialogue box is displayed.
  4. In the Insert at frame text box, enter the frame number where you want the animation to begin.

The animation function curves are copied to all selected elements with corresponding names.

Parameters

Animation Buffer

The Animation buffer area displays information about the selected animation file as follows:

Insert at Frame

Allows you to insert the selected animation file function curves at the frame number you specify. This lets you insert function curves from more than one animation file.

 


Last updated 02-apr-1998