FCRVCOPY

3D Texture Local

 

The FcrvCopy->3D Texture Local command in the Motion module allows you to copy the function curve(s) of animated, locally applied 3D texture parameters from an object to the currently selected object.

For a description of all the commands available for 3D Textures, see FcrvSelect->3D Texture Global/Local

 

Procedure

  1. Select the object from which the 3D texture function curve(s) is to be copied.
  2. Choose the Polygon->Next Material command, or choose the Mat_Oper->Set Current command from the Schematic window to select the object's current material.
  3. Select the object to receive the 3D texture function curve(s).
  4. Choose the Polygon->Next Material command, or choose the Mat_Oper->Set Current command from the Schematic window to select the object's current material.
  5. Choose the FcrvCopy->3D Texture Local command and the appropriate subcommand.
  6. Click the object from which the3D texture function curve is to be copied.

 


Last updated 02-apr-1998