FCRVCOPY
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3D Texture Local
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The FcrvCopy->3D Texture Local command in the Motion module allows you to
copy the function curve(s) of animated, locally applied 3D texture parameters from an
object to the currently selected object.
For a description of all the commands available for 3D Textures, see FcrvSelect->3D
Texture Global/Local
Procedure
- Select the object from which the 3D texture function curve(s) is to be copied.
- Choose the Polygon->Next Material command, or choose the Mat_Oper->Set
Current command from the Schematic window to select the object's current material.
- Select the object to receive the 3D texture function curve(s).
- Choose the Polygon->Next Material command, or choose the Mat_Oper->Set
Current command from the Schematic window to select the object's current material.
- Choose the FcrvCopy->3D Texture Local command and the appropriate subcommand.
- Click the object from which the3D texture function curve is to be copied.
Last updated 02-apr-1998