EFFECTS

Magnet

 

The Effects->Magnet command in the Motion module allows you to deform the points of one model by using another model as a magnet. You can control which points of the object are moved, how much they are moved, and in which direction. All elements, including the shape and location of the magnet as well as the magnitude and extent of the force, can be animated. By freezing the magnetic effect, you can use Magnet as a deformation modelling tool.

The Effects->HrcMagnet command in the Motion module is like the Magnet effect except that you can deform an entire hierarchy.

These are typical effects that can be created using Magnet:

 

Procedure

  1. Create two models: a magnet model and the model it affects. Either of the models may be animated.
  2. Choose the Effects->Magnet command in the Motion module. The Magnet dialogue box is displayed.
  3. Set the parameters as desired.

    Each point of the magnet affects nearby points of the object, pushing or pulling as defined.

  4. Pick the magnet ("control" object), then pick the object it affects.

The effect icon appears, indicating that the effect is active.

Note:

As with all Motion effects, the icon can be animated and the parameters set can be further edited or animated by selecting the icon and choosing Effects->Edit Parameters in the Motion module.

 

Parameters

 

Start and End Distances

Allows you to define the area in which the magnetic effect gradually diminishes on the object being magnetized. Points closer than the Start distance are fully affected, and points further than the End distance are not affected. The effect gradually diminishes between these two points.

Magnitude

The relative magnitude of the magnetic force. The magnitude of the effect is also scaled if you later apply a scaling value to the effect icon.

Direction of Offset

Force Distribution

Note:

If the magnet is a patch, NURBS surface, or curve, the magnetic force is automatically located at the vertices.

Next, Previous, Delete, Key, and Frame

Next advances to the next keyframe, Previous goes back to the previous keyframe, Delete removes a keyframe, and Key sets a keyframe at the frame you specify in the Frame text box. These controls are available only after you have set the initial parameters in the dialogue box and clicked Ok. To return to the dialogue box and edit keyframes for the effect, select the effect icon and choose the Effects->Edit Parameters command in the Motion module.