EFFECT

Rounding

 

The Effect->Rounding command in the Model module allows you to define global and local rounded edges (one subdivision) for a polygon mesh object. The rounding factor is a fraction of the distance of the polygon vertices from the centre of each polygon.

For example, if you use 0.2 rounding factor on a cube, the resulting edges are 0.8 the length of the original edge (1.0 - 0.2.)

 

Procedure

  1. Select a polygon mesh object.
  2. If you wish to apply rounding to only part of the object:

Rounding is applied to the whole object if you do not tag vertices.

  1. Choose the Effect->Rounding command. The Round dialogue box is displayed.
  2. Enter the desired rounding value (fraction) in the Round text box. Values can be between 0 and 1.
  3. Click Ok to accept the settings or Cancel to exit the dialogue box.

 


Last updated 02-apr-1998