EFFECT |
Rounding |
The Effect->Rounding command in the Model module allows you to define global and local rounded edges (one subdivision) for a polygon mesh object. The rounding factor is a fraction of the distance of the polygon vertices from the centre of each polygon.
For example, if you use 0.2 rounding factor on a cube, the resulting edges are 0.8 the length of the original edge (1.0 - 0.2.)
- Tag vertices to define the area where rounding is to be applied.
- Make sure to select TAG manipulation mode.
Rounding is applied to the whole object if you do not tag vertices.
Last updated 02-apr-1998