EFFECT

Puzzle

 

The Effect->Puzzle command in the Model module allows you to apply the same 2D texture (global or local) to several objects (polygon mesh objects give the best results) with different and coherent cropping and translation values. For example, the same picture must be applied in different ways on each piece of the puzzle.

The Puzzle effect allows you to avoid manually cropping and scaling several textures of the same picture to create a puzzle model, for example. The texture applied to the resulting object is parted and cropped according to the ratio between the surface of the bounding box of each child and the bounding box for the whole hierarchy. You can also create effects such as thousands of people each moving a piece of paper to create a big logo.

 

Procedure

  1. Create a hierarchy of models. For best results, the model should be a polygon mesh.
  2. Apply a material and a global or local texture to the parent model.
  3. Choose the Effect->Puzzle command. The Puzzle dialogue box is displayed:
  4. Select the kind of texture you applied to the parent object (Global or Local).
  5. Select which texture planar projection method you uses to apply the texture (XZ, XY, or YX).
  6. Click Ok.
  7. Pick the model.

Use the Schematic window to easily pick the parent model.

A new hierarchy of models is created with the textures applied according to the parameters set.

Note:

The Puzzle effect only works with the textures applied to the parent model. Any local textures or materials applied to the children are not reproduced during the effect.

 


Last updated 02-apr-1998