EFFECT FREEZE |
MultiSlice |
The Effect->MultiSlice command in the Model module is a variation on the Effect->Slice command that lets you slice a SOFTIMAGE 3D hierarchy by multiple slicing planes at once.
Note:
To slice through non-polygon mesh objects such as patches or NURBS surfaces, they must first be converted to polygon meshes. Non-polygon mesh objects are replaced by null objects in the resulting hierarchy.
You should always convert a complex polygon into triangles before applying MultiSlice. Select the polygon mesh object and choose the Effect->Convert command.
The cross-sectional pieces that are created in the slicing operation are not further sliced by other polygons in the slicing hierarchy: MultiSlice works best when making almost parallel cuts into objects.
If the model is animated, such as along a path, then the geometry of the resulting object is correct, but it does not inherit the path animation. If this is desired, simply copy the animation from the model to the result using the usual SOFTIMAGE 3D tools or AnimateTransform.
The Effects->MultiAnimatedSlice in the Motion module is the animated version of this effect.
The parameters are the same as in the Effect->Slice dialogue box.
Last updated 02-apr-1998