EFFECT |
Bevel |
The Effect->Bevel command in the Model module allows you to define global and local bevelled edges (one subdivision) for polygon mesh objects. The bevel is measured in SOFTIMAGE units, and is calculated from the normals to the edges of the object.
- Tag vertices to define the area where bevelling is to be applied.
- Make sure to select the TAG manipulation mode.
Last updated 02-apr-1998